I'm not sure if this is a problem in wine, a problem of FreeBSD/amd64, or a problem in my video driver.
I'm running FreeBSD 8.0 amd64. NVIDIA recently released version 195.22 (BETA) for FreeBSD http://www.nvnews.net/vbulletin/showthread.php?t=142120, which is their first driver for FreeBSD/amd64. I installed the driver and followed the FreeBSD wiki http://wiki.freebsd.org/Wine#head-6963d ... 4d33435b6d and installed wine 1.1.34 in an i386 chroot environment. There are reports of people running FreeBSD 8.0 amd64 using the new NVIDIA driver successfully playing World of Warcraft in wine installed this way. I tried to run Final Fantasy XI the same way, but without success.
The installation and version update were successful. I was able to run pol and login. After I click on the play button, a "Program Error" dialog box would pop up, saying that the program pol.exe has encountered a serious problem and needs to close. The last few lines of the output before it died were:
fixme:d3d_surface:surface_init Trying to create a render target that isn't in the default pool.
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64
fixme:win:EnumDisplayDevicesW ((null),0,0x34e7c4,0x00000000), stub!
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:imm:ImmGetDescriptionW (0x4090409, 0x0, 0): semi stub
fixme:imm:ImmGetDescriptionW (0x4090409, 0x16cd38, 9): semi stub
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
fixme:imm:NotifyIME NI_SETCANDIDATE_PAGESIZE
fixme:imm:NotifyIME NI_SETCANDIDATE_PAGESTART
fixme:imm:ImmGetOpenStatus (0x15e240): semi-stub
fixme:d3d_surface:surface_load_ds_location No up to date depth stencil location
fixme:d3d_surface:surface_load_ds_location No up to date depth stencil location
fixme:d3d_surface:surface_load_ds_location No up to date depth stencil location
wine: Unhandled page fault on read access to 0x00000000 at address 0x7f873308 (thread 0100), starting debugger...
However, the debugger never came up, and I couldn't get a register dump or a backtrace. If I try to attach the process using winedbg at this point, I would get an error 5. If I attach the process before it crashed and continue, the error dialog box and unhandled page fault message would not come up, but the program still hangs at the same point. What more can I do to try to determine where the problem may be?
Final Fantasy XI on FreeBSD/amd64 Unhandled page fault
Final Fantasy XI on FreeBSD/amd64 Unhandled page fault
On Tuesday 15 December 2009 04:15:28 llwang wrote:
http://appdb.winehq.org/objectManager.p ... n&iId=2739
It mentions for instance to set Windows version to Vista and to run
a configuration tool after installation to change graphics settings.
There's also a comment there that says Wine 1.1.34 doesn't work when
1.1.33 does, so maybe downgrading helps.
Did you follow the howto in the appdb entry?I'm not sure if this is a problem in wine, a problem of
FreeBSD/amd64, or a problem in my video driver.
I'm running FreeBSD 8.0 amd64. NVIDIA recently released version
195.22 (BETA) for FreeBSD
http://www.nvnews.net/vbulletin/showthread.php?t=142120, which is
their first driver for FreeBSD/amd64. I installed the driver and
followed the FreeBSD wiki
http://wiki.freebsd.org/Wine#head-6963d ... 4d33435b6d
and installed wine 1.1.34 in an i386 chroot environment. There are
reports of people running FreeBSD 8.0 amd64 using the new NVIDIA
driver successfully playing World of Warcraft in wine installed this
way. I tried to run Final Fantasy XI the same way, but without
success.
The installation and version update were successful. I was able to
run pol and login. After I click on the play button, a "Program
Error" dialog box would pop up, saying that the program pol.exe has
encountered a serious problem and needs to close. The last few lines
of the output before it died were:
fixme:d3d_surface:surface_init Trying to create a render target that isn't in the default pool.
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64
fixme:win:EnumDisplayDevicesW ((null),0,0x34e7c4,0x00000000), stub!
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:imm:ImmGetDescriptionW (0x4090409, 0x0, 0): semi stub
fixme:imm:ImmGetDescriptionW (0x4090409, 0x16cd38, 9): semi stub
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
fixme:imm:NotifyIME NI_SETCANDIDATE_PAGESIZE
fixme:imm:NotifyIME NI_SETCANDIDATE_PAGESTART
fixme:imm:ImmGetOpenStatus (0x15e240): semi-stub
fixme:d3d_surface:surface_load_ds_location No up to date depth stencil location
fixme:d3d_surface:surface_load_ds_location No up to date depth stencil location
fixme:d3d_surface:surface_load_ds_location No up to date depth stencil location
wine: Unhandled page fault on read access to 0x00000000 at address 0x7f873308 (thread 0100), starting debugger...
However, the debugger never came up, and I couldn't get a register
dump or a backtrace. If I try to attach the process using winedbg at
this point, I would get an error 5. If I attach the process before
it crashed and continue, the error dialog box and unhandled page
fault message would not come up, but the program still hangs at the
same point. What more can I do to try to determine where the problem
may be?
http://appdb.winehq.org/objectManager.p ... n&iId=2739
It mentions for instance to set Windows version to Vista and to run
a configuration tool after installation to change graphics settings.
There's also a comment there that says Wine 1.1.34 doesn't work when
1.1.33 does, so maybe downgrading helps.