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 Post Posted: Fri May 04, 2012 9:48 am 
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Joined: Sun Nov 07, 2010 1:29 pm
Posts: 30
Hi,

just a note to alert you, bug #27157 is marked fixed but it's not, only OSSv4 users have sound with brink game, alsa and pulseaudio users don't have sound with this game, tested with vanilla wine-1.5.2 and wine-1.5.3. I test with both "dsound" and "OpenAL" mode for this game, with and without dsound.dll presence in the prefix.

I can't test with coreaudio (OSX users) but I assume then don't have sound either.

It may be wise to re-open this bug until a proper/working with all sound driver fix is found.

BTW, the game still crash with wine is Xaudio2_6.dll is present in the prefix.

And finally, to fix "no mouse" issue in-game, create a file "autoexec.cfg" in game repository and add this :
Code:
seta m_rawInput "0"
seta in_XInputSmartConnect "1"


Regards,

WineFan62[/code]


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 Post Posted: Fri May 04, 2012 1:13 pm 
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Joined: Wed Apr 27, 2011 11:01 pm
Posts: 1153
On Fri, May 4, 2012 at 7:48 AM, winefan62 <wineforum-user@winehq.org> wrote:
Quote:
Hi,

just a note to alert you, bug #27157 is marked fixed but it's not, only OSSv4 users have sound with brink game, alsa and pulseaudio users

Update the bug report.

James


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