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 Post Posted: Sun Jun 15, 2008 11:25 pm 
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Joined: Sun Jun 15, 2008 10:43 pm
Posts: 4
After loading, Civilization 4 fails with the error below before reaching the main menu/actually launching. I've searched the forums an elsewhere and have not been able to find a solution. I'm currently running Wine: 1.0-rc5 on Xubuntu 8.04-64 bit. I'm using the 173.14.05 Nvidia drivers, GeForce 8200 integrated graphics.

If this problem has an obvious cause or solution I missed, I apologize in advance. However at this point, I just have no idea how to proceed:

Code:
 err:winedevice:ServiceMain driver L"SecDrv" failed to load
fixme:system:SystemParametersInfoW Unimplemented action: 55 (SPI_SETMOUSEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:cursor:CURSORICON_LoadFromFile No support for .ani cursors.
err:ole:CoGetClassObject class {9a5ea990-3034-4d6f-9128-01f3c61022bc} not registered
err:ole:CoGetClassObject no class object {9a5ea990-3034-4d6f-9128-01f3c61022bc} could be created for context 0x1
fixme:shell:DllCanUnloadNow stub
fixme:shell:DllCanUnloadNow stub
fixme:shell:DllCanUnloadNow stub
fixme:shell:DllCanUnloadNow stub
fixme:shell:DllCanUnloadNow stub
fixme:shell:DllCanUnloadNow stub
fixme:shell:DllCanUnloadNow stub
fixme:shell:DllCanUnloadNow stub
fixme:shell:DllCanUnloadNow stub
fixme:shell:DllCanUnloadNow stub
fixme:shell:DllCanUnloadNow stub
err:menubuilder:WinMain failed to build menu item for C:\c4g\Logs.lnk
fixme:shell:DllCanUnloadNow stub
err:menubuilder:WinMain failed to build menu item for C:\c4g\Saves.lnk
fixme:shell:DllCanUnloadNow stub
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x10028 0x00000000
fixme:shell:DllCanUnloadNow stub
fixme:shell:DllCanUnloadNow stub
fixme:cursor:CURSORICON_LoadFromFile No support for .ani cursors.
fixme:shell:DllCanUnloadNow stub
fixme:shell:DllCanUnloadNow stub
fixme:shell:DllCanUnloadNow stub
fixme:cursor:CURSORICON_LoadFromFile No support for .ani cursors.
fixme:cursor:CURSORICON_LoadFromFile No support for .ani cursors.
fixme:cursor:CURSORICON_LoadFromFile No support for .ani cursors.
fixme:cursor:CURSORICON_LoadFromFile No support for .ani cursors.
fixme:cursor:CURSORICON_LoadFromFile No support for .ani cursors.
fixme:cursor:CURSORICON_LoadFromFile No support for .ani cursors.
fixme:shell:DllCanUnloadNow stub
err:menubuilder:WinMain failed to build menu item for C:\c4g\CivilizationIV.ini.lnk
fixme:shell:DllCanUnloadNow stub
fixme:cursor:CURSORICON_LoadFromFile No support for .ani cursors.
fixme:cursor:CURSORICON_LoadFromFile No support for .ani cursors.
fixme:cursor:CURSORICON_LoadFromFile No support for .ani cursors.
fixme:cursor:CURSORICON_LoadFromFile No support for .ani cursors.
'import site' failed; use -v for traceback
Traceback (most recent call last):
  File "<string>", line 2, in ?
IOError: [Errno 2] No such file or directory: 'C:\\windows\\profiles\temp\\My Documents\\My Games\\c4g\\Logs\\PythonErr2.log'
fixme:cursor:CURSORICON_LoadFromFile No support for .ani cursors.
fixme:cursor:CURSORICON_LoadFromFile No support for .ani cursors.
wine: Unhandled page fault on execute access to 0x00000000 at address (nil) (thread 0009), starting debugger...
Unhandled exception: page fault on execute access to 0x00000000 in 32-bit code (0x00000000).
Register dump:
 CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
 EIP:00000000 ESP:0032f3bc EBP:00000000 EFLAGS:00010212(   - 00      - RIA1)
 EAX:00000000 EBX:00000400 ECX:c000007a EDX:00000079
 ESI:012952b8 EDI:00000000
Stack dump:
0x0032f3bc:  006a9d45 00000020 0a71c96c 012952b8
0x0032f3cc:  0032f3d4 00000000 00000000 00000000
0x0032f3dc:  00000005 0032f5a4 00000040 0032f404
0x0032f3ec:  f7da6f53 f7da6f53 0032f418 7bc88444
0x0032f3fc:  0000002e 000f0005 0032f464 7bc63c0e
0x0032f40c:  0000002e 00000002 00000001 f7da4ec9
Backtrace:
=>1 0x00000000 (0x00000000)
0x00000000: addb   %al,0x0(%eax)
Modules:
Module   Address         Debug info   Name (108 modules)
PE     330000-  343000   Deferred        zlib1
PE     350000-  35e000   Deferred        hapdbg
PE     3f0000-  3fc000   Deferred        mssds3d.flt
PE     400000-  e04f7e   Deferred        civilization4
PE     e10000- 1172000   Deferred        d3dx9_32
PE    1a70000- 1e02000   Deferred        cvgamecoredll
PE    a7e0000- a81a000   Deferred        mssvoice.asi
PE    a820000- a84e000   Deferred        mssmp3.asi
PE    a850000- a85d000   Deferred        msssrs.flt
PE    a860000- a880000   Deferred        msseax.flt
PE    af00000- af1e000   Deferred        mssdsp.flt
PE    b140000- b14a000   Deferred        mssdolby.flt
PE   10000000-1002b000   Deferred        boost_python-vc71-mt-1_32
PE   18000000-18038000   Deferred        binkw32
PE   1e000000-1e1ca000   Deferred        python24
PE   21100000-2118c000   Deferred        mss32
PE   69b10000-69c14000   Deferred        msxml3
ELF   7b800000-7b92d000   Deferred        kernel32<elf>
  \-PE   7b820000-7b92d000   \               kernel32
ELF   7bc00000-7bca4000   Deferred        ntdll<elf>
  \-PE   7bc10000-7bca4000   \               ntdll
ELF   7bf00000-7bf03000   Deferred        <wine-loader>
PE   7c340000-7c396000   Deferred        msvcr71
PE   7c3a0000-7c41b000   Deferred        msvcp71
ELF   7dc45000-7dcad000   Deferred        crypt32<elf>
  \-PE   7dc50000-7dcad000   \               crypt32
ELF   7dcad000-7dce8000   Deferred        rsaenh<elf>
  \-PE   7dcb0000-7dce8000   \               rsaenh
PE   7e07d000-7e081000   Deferred        libasound_module_rate_speexrate.
ELF   7e1a2000-7e1b6000   Deferred        wtsapi32<elf>
  \-PE   7e1b0000-7e1b6000   \               wtsapi32
ELF   7e1b6000-7e1ca000   Deferred        midimap<elf>
  \-PE   7e1c0000-7e1ca000   \               midimap
ELF   7e1ca000-7e1f0000   Deferred        msacm32<elf>
  \-PE   7e1d0000-7e1f0000   \               msacm32
ELF   7e1f0000-7e207000   Deferred        msacm32<elf>
  \-PE   7e200000-7e207000   \               msacm32
ELF   7e207000-7e2ca000   Deferred        libasound.so.2
ELF   7e2d9000-7e30f000   Deferred        winealsa<elf>
  \-PE   7e2e0000-7e30f000   \               winealsa
ELF   7e35b000-7e38e000   Deferred        uxtheme<elf>
  \-PE   7e360000-7e38e000   \               uxtheme
ELF   7e38e000-7e397000   Deferred        libxcursor.so.1
ELF   7e397000-7e39c000   Deferred        libxfixes.so.3
ELF   7e39c000-7e39f000   Deferred        libxcomposite.so.1
ELF   7e39f000-7e3a5000   Deferred        libxrandr.so.2
ELF   7e3a5000-7e3ad000   Deferred        libxrender.so.1
ELF   7e3ad000-7e3b0000   Deferred        libxinerama.so.1
ELF   7e3b0000-7e3d0000   Deferred        imm32<elf>
  \-PE   7e3c0000-7e3d0000   \               imm32
ELF   7e3d0000-7e3d5000   Deferred        libxdmcp.so.6
ELF   7e3d5000-7e3ed000   Deferred        libxcb.so.1
ELF   7e3ed000-7e3f0000   Deferred        libxau.so.6
ELF   7e3f0000-7e4d7000   Deferred        libx11.so.6
ELF   7e4d7000-7e4e5000   Deferred        libxext.so.6
ELF   7e4e5000-7e4ea000   Deferred        libxxf86vm.so.1
ELF   7e4f9000-7e590000   Deferred        winex11<elf>
  \-PE   7e510000-7e590000   \               winex11
ELF   7e5b0000-7e5d1000   Deferred        libexpat.so.1
ELF   7e5d1000-7e5fb000   Deferred        libfontconfig.so.1
ELF   7e5fb000-7e610000   Deferred        libz.so.1
ELF   7e610000-7e680000   Deferred        libfreetype.so.6
ELF   7e680000-7e6ca000   Deferred        dsound<elf>
  \-PE   7e690000-7e6ca000   \               dsound
ELF   7e6ca000-7e76c000   Deferred        oleaut32<elf>
  \-PE   7e6e0000-7e76c000   \               oleaut32
ELF   7e76c000-7e7cd000   Deferred        rpcrt4<elf>
  \-PE   7e780000-7e7cd000   \               rpcrt4
ELF   7e7cd000-7e871000   Deferred        ole32<elf>
  \-PE   7e7e0000-7e871000   \               ole32
ELF   7e871000-7e88b000   Deferred        wsock32<elf>
  \-PE   7e880000-7e88b000   \               wsock32
ELF   7e88b000-7e89f000   Deferred        lz32<elf>
  \-PE   7e890000-7e89f000   \               lz32
ELF   7e89f000-7e8b8000   Deferred        version<elf>
  \-PE   7e8a0000-7e8b8000   \               version
ELF   7e8b8000-7e8cb000   Deferred        libresolv.so.2
ELF   7e8da000-7e8f8000   Deferred        iphlpapi<elf>
  \-PE   7e8e0000-7e8f8000   \               iphlpapi
ELF   7e8f8000-7e924000   Deferred        ws2_32<elf>
  \-PE   7e900000-7e924000   \               ws2_32
ELF   7e924000-7e9b6000   Deferred        winmm<elf>
  \-PE   7e930000-7e9b6000   \               winmm
ELF   7e9b6000-7ea20000   Deferred        msvcrt<elf>
  \-PE   7e9d0000-7ea20000   \               msvcrt
ELF   7ea20000-7eadf000   Deferred        comctl32<elf>
  \-PE   7ea30000-7eadf000   \               comctl32
ELF   7eadf000-7eb38000   Deferred        shlwapi<elf>
  \-PE   7eaf0000-7eb38000   \               shlwapi
ELF   7eb38000-7ec4b000   Deferred        shell32<elf>
  \-PE   7eb50000-7ec4b000   \               shell32
ELF   7ec4b000-7ec9d000   Deferred        advapi32<elf>
  \-PE   7ec60000-7ec9d000   \               advapi32
ELF   7ec9d000-7ed38000   Deferred        gdi32<elf>
  \-PE   7ecb0000-7ed38000   \               gdi32
ELF   7ed38000-7ee7f000   Deferred        user32<elf>
  \-PE   7ed50000-7ee7f000   \               user32
ELF   7ef9f000-7efaa000   Deferred        libnss_files.so.2
ELF   7efaa000-7efb4000   Deferred        libnss_nis.so.2
ELF   7efb4000-7efcc000   Deferred        libnsl.so.1
ELF   7efcc000-7eff1000   Deferred        libm.so.6
ELF   7eff7000-7f000000   Deferred        libnss_compat.so.2
ELF   f7c40000-f7c42000   Deferred        libxcb-xlib.so.0
ELF   f7c46000-f7c4a000   Deferred        libdl.so.2
ELF   f7c4a000-f7d99000   Deferred        libc.so.6
ELF   f7d9a000-f7db2000   Deferred        libpthread.so.0
ELF   f7dc1000-f7ef7000   Deferred        libwine.so.1
ELF   f7ef9000-f7f18000   Deferred        ld-linux.so.2
Threads:
process  tid      prio (all id:s are in hex)
00000008 (D) C:\c4g\Civilization4.exe
   0000002e    0
   0000002d   15
   0000002c   15
   0000002b    0
   00000009    0 <==
0000000c
   00000013    0
   0000000e    0
   0000000d    0
00000015
   00000016    0
Backtrace:
=>1 0x00000000 (0x00000000)
]


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 Post Posted: Mon Jun 16, 2008 6:46 am 
Offline
Wine Developer
Wine Developer

Joined: Fri Feb 22, 2008 8:19 pm
Posts: 2383
On Sun, Jun 15, 2008 at 11:25 PM, Zarl <wineforum-user@winehq.org> wrote:
Quote:
After loading, Civilization 4 fails with the error below before reaching the main menu/actually launching. I've searched the forums an elsewhere and have not been able to find a solution. I'm currently running Wine: 1.0-rc5 on Xubuntu 8.04-64 bit. I'm using the 173.14.05 Nvidia drivers, GeForce 8200 integrated graphics.

If this problem has an obvious cause or solution I missed, I apologize in advance. However at this point, I just have no idea how to proceed:


Code:
err:winedevice:ServiceMain driver L"SecDrv" failed to load


Looks like it has some copy protection which may not work in wine.


Top 
 Post Posted: Mon Jun 16, 2008 4:08 pm 
Offline
Newbie
Newbie

Joined: Sun Jun 15, 2008 10:43 pm
Posts: 4
austin987 wrote:
On Sun, Jun 15, 2008 at 11:25 PM, Zarl <wineforum-user@winehq.org> wrote:

Code:
err:winedevice:ServiceMain driver L"SecDrv" failed to load

Looks like it has some copy protection which may not work in wine.


I doubt this is what is causing my problem. The copy protection issue is already something I've been a to look into, and it has an accepted solution. I've tested both using and not the fi. Without it, that's the only line it produces and the game fails to even bring up the loading bar. With the fix however, moves past that error and loads fully before failing with the messages I've posted.


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 Post subject:
 Post Posted: Tue Jun 17, 2008 6:24 am 
Offline
Newbie
Newbie

Joined: Tue Jun 17, 2008 6:19 am
Posts: 4
What's the Civ4 version you're using? I have Civ4 running happily, but it requires the 1.74 patch to have the copy protection working. For example 1.61 didn't work, complained of a missing dvd, but 1.74 works fine (no crack needed).


Top 
 Post Posted: Tue Jun 17, 2008 5:32 pm 
 
2008/6/16 Zarl <wineforum-user@winehq.org>:
Quote:
After loading, Civilization 4 fails with the error below before reaching the main menu/actually launching. I've searched the forums an elsewhere and have not been able to find a solution. I'm currently running Wine: 1.0-rc5 on Xubuntu 8.04-64 bit. I'm using the 173.14.05 Nvidia drivers, GeForce 8200 integrated graphics.

If this problem has an obvious cause or solution I missed, I apologize in advance. However at this point, I just have no idea how to proceed:


Well, the obvious problem is that you are trying to run the game under
an OS that it was not designed for :)

Here is the developers' contact address:
http://www.firaxis.com/support/

Tell them that you would like native support for their game under Linux.

Dotan Cohen

http://what-is-what.com
http://gibberish.co.il
×


Top 
 Post Posted: Tue Jun 17, 2008 6:11 pm 
Offline
Newbie
Newbie

Joined: Sun Jun 15, 2008 10:43 pm
Posts: 4
anyone wrote:
What's the Civ4 version you're using? I have Civ4 running happily, but it requires the 1.74 patch to have the copy protection working. For example 1.61 didn't work, complained of a missing dvd, but 1.74 works fine (no crack needed).


I'm using the gold version that comes with Civ IV & Walords. However both come patched out of the box at 1.74/2.13 at least as far as I know.

Dotan Cohen wrote:
2008/6/16 Zarl <wineforum-user@winehq.org>:
Well, the obvious problem is that you are trying to run the game under
an OS that it was not designed for :)

Here is the developers' contact address:
http://www.firaxis.com/support/

Tell them that you would like native support for their game under Linux.


Well others have gotten this particular piece of software working and working well, so I'd at least try to get past this road block. Besides, isn't being able to run things not designed for this OS the entire point of wine?


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 Post subject:
 Post Posted: Tue Jun 17, 2008 8:15 pm 
Offline
Level 5
Level 5

Joined: Thu Mar 13, 2008 10:03 pm
Posts: 345
I agree with Zarl. Confronting companies with operating system compatibilities isn't really helpful advice for this forum.

http://appdb.winehq.org/objectManager.p ... &iId=10158 suggests that it worked with 0.9.61 when using a nocd patch and just needed d3dx9_33.dll and d3dx9_36.dll along with msxml3 through winetricks

http://wiki.winehq.org/winetricks


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 Post subject:
 Post Posted: Wed Jun 18, 2008 4:29 am 
Offline
Newbie
Newbie

Joined: Sun Jun 15, 2008 10:43 pm
Posts: 4
jeffz wrote:
I agree with Zarl. Confronting companies with operating system compatibilities isn't really helpful advice for this forum.

http://appdb.winehq.org/objectManager.p ... &iId=10158 suggests that it worked with 0.9.61 when using a nocd patch and just needed d3dx9_33.dll and d3dx9_36.dll along with msxml3 through winetricks

http://wiki.winehq.org/winetricks


Thank you. That entry had more clearly worded entries than the other ones I was looking at for Civ IV/Warlords. Turns out my problem was being caused by which libraries I had set to native. The game is now running fine.


Top 
 Post Posted: Wed Jun 18, 2008 5:31 am 
 
2008/6/18 Zarl <wineforum-user@winehq.org>:
Quote:
Well others have gotten this particular piece of software working and
working well, so I'd at least try to get past this road block. Besides, isn't
being able to run things not designed for this OS the entire point of wine?


Yes, of course that is the point of wine. However, whenever we use a
stopgap measure such as wine we should let the companies know that
there is demand for their products under Linux. If we don't let them
know, then we will continue to have to resort to fiddling with wine
and the ever-changing Windows API.

Dotan Cohen

http://what-is-what.com
http://gibberish.co.il
×


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