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 Post Posted: Tue Feb 28, 2012 4:32 am 
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Hello all,
I'm pretty much a newbie in linux, and I'm trying to play The Elder Scrolls IV: Oblivion on Linux Mint 12.
I installed wine-1.2.3 according to the readme file (I hope).
command:
Code:
wine ~/.wine/drive_c/Program\ Files/Bethesda\ Softworks/Oblivion/OblivionLauncher.exe
gives:
Code:
err:wgl:opengl_error No OpenGL support compiled in.
err:d3d_caps:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat.
err:d3d:InitAdapters Failed to get a gl context for default adapter
Direct3D9 is not available without OpenGL.
wine: Unhandled page fault on read access to 0x00000000 at address 0x408001 (thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x00408001).
Register dump:
 CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
 EIP:00408001 ESP:0033f7d8 EBP:0033fc3c EFLAGS:00010246(  R- --  I  Z- -P- )
 EAX:00000000 EBX:6844cff4 ECX:00000000 EDX:0033f7e8
 ESI:005d98a8 EDI:0033fc34
Stack dump:
0x0033f7d8:  00000000 0033f7e8 686c66c0 00400000
0x0033f7e8:  00000000 00000000 00000000 00000000
0x0033f7f8:  00000000 00000000 00000000 00000000
0x0033f808:  00000000 00000000 00000000 00000000
0x0033f818:  00000000 00000000 00000000 00000000
0x0033f828:  00000000 00000000 00000000 00000000
Backtrace:
=>0 0x00408001 in oblivionlauncher (+0x8001) (0x0033fc3c)
  1 0x0040422e in oblivionlauncher (+0x422d) (0x56d10000)
  2 0x00000003 (0x00905a4d)
0x00408001: movl   0x0(%eax),%ecx
Modules:
Module   Address         Debug info   Name (69 modules)
PE     400000-  5d9000   Export          oblivionlauncher
ELF   20000000-2001e000   Deferred        libgcc_s.so.1
ELF   2f22c000-2f255000   Deferred        msacm32<elf>
  \-PE   2f230000-2f255000   \               msacm32
ELF   4677b000-46791000   Deferred        midimap<elf>
  \-PE   46780000-46791000   \               midimap
ELF   5176c000-51785000   Deferred        msacm32<elf>
  \-PE   51770000-51785000   \               msacm32
ELF   56d0c000-56d46000   Deferred        d3d9<elf>
  \-PE   56d10000-56d46000   \               d3d9
ELF   68000000-68142000   Deferred        libwine.so.1
ELF   68142000-6815d000   Deferred        libpthread.so.0
ELF   6815d000-682d9000   Deferred        libc.so.6
ELF   682d9000-682de000   Deferred        libdl.so.2
ELF   682de000-683a6000   Deferred        ntdll<elf>
  \-PE   682f0000-683a6000   \               ntdll
ELF   683a6000-683b0000   Deferred        libnss_compat.so.2
ELF   683b0000-683bc000   Deferred        libnss_nis.so.2
ELF   683bc000-68546000   Deferred        kernel32<elf>
  \-PE   683d0000-68546000   \               kernel32
ELF   68546000-6863e000   Deferred        comctl32<elf>
  \-PE   68550000-6863e000   \               comctl32
ELF   6863e000-68783000   Deferred        user32<elf>
  \-PE   68650000-68783000   \               user32
ELF   68783000-6881a000   Deferred        gdi32<elf>
  \-PE   68790000-6881a000   \               gdi32
ELF   6881a000-6887c000   Deferred        advapi32<elf>
  \-PE   68830000-6887c000   \               advapi32
ELF   6887c000-68915000   Deferred        winmm<elf>
  \-PE   68880000-68915000   \               winmm
ELF   68915000-68afe000   Deferred        shell32<elf>
  \-PE   68920000-68afe000   \               shell32
ELF   68afe000-68b68000   Deferred        shlwapi<elf>
  \-PE   68b10000-68b68000   \               shlwapi
ELF   68b68000-68b9d000   Deferred        libfontconfig.so.1
ELF   68b9d000-68bc7000   Deferred        libexpat.so.1
ELF   68bc7000-68c64000   Deferred        winex11<elf>
  \-PE   68bd0000-68c64000   \               winex11
ELF   68c64000-68c6d000   Deferred        libsm.so.6
ELF   68c6d000-68c80000   Deferred        libxext.so.6
ELF   68c80000-68db6000   Deferred        libx11.so.6
ELF   68db6000-68dd0000   Deferred        libice.so.6
ELF   68dd0000-68def000   Deferred        libxcb.so.1
ELF   68def000-68df3000   Deferred        libxau.so.6
ELF   68df3000-68dfa000   Deferred        libxdmcp.so.6
ELF   68dfa000-68e1d000   Deferred        imm32<elf>
  \-PE   68e00000-68e1d000   \               imm32
ELF   68e1d000-68e21000   Deferred        libxinerama.so.1
ELF   68e21000-68e2a000   Deferred        libxrandr.so.2
ELF   68e2a000-68e2e000   Deferred        libxcomposite.so.1
ELF   68e2e000-68e39000   Deferred        libxcursor.so.1
ELF   68e39000-68e3f000   Deferred        libxfixes.so.3
ELF   68e3f000-68e75000   Deferred        uxtheme<elf>
  \-PE   68e50000-68e75000   \               uxtheme
ELF   68e75000-68f9d000   Deferred        ole32<elf>
  \-PE   68e90000-68f9d000   \               ole32
ELF   68f9d000-69019000   Deferred        rpcrt4<elf>
  \-PE   68fb0000-69019000   \               rpcrt4
ELF   6b70b000-6b716000   Deferred        libxrender.so.1
ELF   6e408000-6e40e000   Deferred        libuuid.so.1
ELF   6f59c000-6f633000   Deferred        libfreetype.so.6
ELF   72ff9000-73006000   Deferred        libnss_files.so.2
ELF   7395c000-7397c000   Deferred        ld-linux.so.2
ELF   7536e000-75398000   Deferred        libm.so.6
ELF   7806d000-78086000   Deferred        libnsl.so.1
ELF   7bccb000-7bce0000   Deferred        libz.so.1
ELF   7bf00000-7bf04000   Deferred        <wine-loader>
ELF   7c438000-7c57d000   Deferred        wined3d<elf>
  \-PE   7c440000-7c57d000   \               wined3d
Threads:
process  tid      prio (all id:s are in hex)
00000008 (D) C:\Program Files\Bethesda Softworks\Oblivion\OblivionLauncher.exe
   00000009    0 <==
0000000e services.exe
   00000014    0
   00000010    0
   0000000f    0
00000011 winedevice.exe
   00000017    0
   00000013    0
   00000012    0
00000019 explorer.exe
   0000001a    0
Backtrace:
=>0 0x00408001 in oblivionlauncher (+0x8001) (0x0033fc3c)
  1 0x0040422e in oblivionlauncher (+0x422d) (0x56d10000)
  2 0x00000003 (0x00905a4d)


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 Post Posted: Tue Feb 28, 2012 7:09 am 
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ederwil666 wrote:
Hello all,
I'm pretty much a newbie in linux, and I'm trying to play The Elder Scrolls IV: Oblivion on Linux Mint 12.
I installed wine-1.2.3 according to the readme file (I hope).

That version is old. Upgrade.
Quote:
Code:
err:wgl:opengl_error No OpenGL support compiled in.
err:d3d_caps:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat.
err:d3d:InitAdapters Failed to get a gl context for default adapter
Direct3D9 is not available without OpenGL.

That's your problem. Recompile Wine with OpenGL support.


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 Post subject:
 Post Posted: Tue Feb 28, 2012 9:51 am 
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Can anyone guide me through the whole process?


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 Post Posted: Tue Feb 28, 2012 10:28 am 
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Posts: 1153
On Tue, Feb 28, 2012 at 2:32 AM, ederwil666 <wineforum-user@winehq.org> wrote:
Quote:
Hello all,
I'm pretty much a newbie in linux, and I'm trying to play The Elder Scrolls IV: Oblivion on Linux Mint 12.
I installed wine-1.2.3 according to the readme file (I hope).
command:
Code:
wine ~/.wine/drive_c/Program\ Files/Bethesda\ Softworks/Oblivion/OblivionLauncher.exe

gives:
Code:
err:wgl:opengl_error No OpenGL support compiled in.
err:d3d_caps:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat.
err:d3d:InitAdapters Failed to get a gl context for default adapter
Direct3D9 is not available without OpenGL.
Your problem is very obvious. To run DirectX programs in Wine, OpenGL
must be compiled in. It is not. Where did you get the Wine Package
from?

James


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 Post Posted: Tue Feb 28, 2012 10:29 am 
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On Tue, Feb 28, 2012 at 7:51 AM, ederwil666 <wineforum-user@winehq.org> wrote:
Quote:
Can anyone guide me through the whole process?

Please visit the Wine Wiki. Instructions are there.

James


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 Post Posted: Tue Feb 28, 2012 2:35 pm 
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Posts: 9
jjmckenzie wrote:
Where did you get the Wine Package from?
I got it from http://www.winehq.org/download/
by downloading the latest stable release: Wine 1.2.3.
I chose the stable release because... it's stable.
jjmckenzie wrote:
Please visit the Wine Wiki. Instructions are there.
I did visit Wine Wiki and I couldn't find the instructions regarding my problems.
Like I said, I'm a linux newbie...


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 Post Posted: Tue Feb 28, 2012 2:50 pm 
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ederwil666 wrote:
jjmckenzie wrote:
Where did you get the Wine Package from?
I got it from http://www.winehq.org/download/
by downloading the latest stable release: Wine 1.2.3.
I chose the stable release because... it's stable.
jjmckenzie wrote:
Please visit the Wine Wiki. Instructions are there.
I did visit Wine Wiki and I couldn't find the instructions regarding my problems.
Like I said, I'm a linux newbie...

Stable just means the branch is rarely updated; It has nothing to do with performance.

Instructions for compiling Wine are here: http://wiki.winehq.org/FAQ#head-719d19ccbd20c36445e065d0f46f80c2a301ce52, but it really would be much easier just to use the Ubuntu packages.


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 Post Posted: Tue Feb 28, 2012 3:35 pm 
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On Tue, Feb 28, 2012 at 12:35 PM, ederwil666 <wineforum-user@winehq.org> wrote:
Quote:
jjmckenzie wrote:
Quote:
Where did you get the Wine Package from?
I got it from http://www.winehq.org/download/
by downloading the latest stable release: Wine 1.2.3.
I chose the stable release because... it's stable.

The last update to the stable release was to update translations and
that was over a year ago. There are no bug fixes applied to the
stable release tree. That is one of the reasons we advise using the
current release candidates as we are looking to produce the next
'stable' release.

Quote:
jjmckenzie wrote:
Quote:
Please visit the Wine Wiki. Instructions are there.
I did visit Wine Wiki and I couldn't find the instructions regarding my problems.
Like I said, I'm a linux newbie...

Sorry. Demisio gave the proper location for building instructions.
However, it would be much better to use a distribution release to
reduce the number of 'required packages' to be installed.

James


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 Post subject:
 Post Posted: Wed Feb 29, 2012 2:13 am 
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Which version of wine gecko is for wine-1.4-rc5 on a 32-bit system:
http://sourceforge.net/projects/wine/fi ... e%20Gecko/
and should I install a beta or stable wine gecko version?


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 Post subject:
 Post Posted: Wed Feb 29, 2012 7:23 am 
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ederwil666 wrote:
Which version of wine gecko is for wine-1.4-rc5 on a 32-bit system:
http://sourceforge.net/projects/wine/fi ... e%20Gecko/
and should I install a beta or stable wine gecko version?

Install wine_gecko-1.4-x86.msi. Follow the instructions here: http://wiki.winehq.org/Gecko


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 Post subject:
 Post Posted: Wed Feb 29, 2012 9:28 am 
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Partial success, but something is completely wrong with the sound, and the game crashes after the King intro clip. also, the intro clips freeze about every second, but at least the game started to some degree.

Guys, what command do I use to make the terminal (bash?) copy all messages into a text file, instead of printing them in the terminal window because there are so many of them, that the first few screens are overwritten with the new messages?

I'm using this command to start the game:
Code:
wine start OblivionLauncher.exe
and then I'm getting tons of error messages, so that's why I'm asking.


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 Post Posted: Wed Feb 29, 2012 10:55 am 
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On Wed, Feb 29, 2012 at 7:28 AM, ederwil666 <wineforum-user@winehq.org> wrote:
Quote:
Partial success, but something is completely wrong with the sound, and the game crashes after the King intro clip.
also (sic), the intro clips freeze about every second, but at least the game started to some degree.

Guys, what command do I use to make the terminal (bash?) copy all messages into a text file, instead of printing
them in the terminal window because there are so many of them, that the first few screens are overwritten with the
new messages?

The FAQ has an entry on how to produce a logging file.
http://wiki.winehq.org/FAQ#get_log


Quote:
I'm using this command to start the game:
Code:
wine start OblivionLauncher.exe

wine start OblivionLauncher.exe >& <log_file_name>.txt

should work.

BTW, fixme's are NOT error messages. They advise of missing or
incomplete functions.

James


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 Post subject:
 Post Posted: Wed Feb 29, 2012 12:11 pm 
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ederwil666 wrote:
Partial success, but something is completely wrong with the sound, and the game crashes after the King intro clip. also, the intro clips freeze about every second, but at least the game started to some degree.

Did you follow the instructions in the AppDB for this game? http://appdb.winehq.org/objectManager.p ... n&iId=7506

Regarding sound, if you are using PulseAudio, make sure it is version 1.1 or later and Alsa is version 1.0.25 or later. If you are using older versions, disable PulseAudio before running the game.

You haven't mentioned what graphics card/driver you are using, but be aware that you need the proprietary driver for whatever card you have, and if it's not Nvidia, you may still have problems.


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 Post subject:
 Post Posted: Wed Feb 29, 2012 2:12 pm 
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I tried to follow the AppDB instructions. The instructions don't indicate what types of values I should be adding to the registry, so I assumed they were of DWORD type, and that the base was decimal (versus hexadecimal).
After I added the "VideoMemorySize"="256" entry, there were no changes, and after I added the "OffscreenRenderingMode"="fbo", after the king intro clip, my whole system froze, and I could only do a hard restart, so after the restart, I deleted the Offscreen entry, and now only the game crashes, but the system is fine.

The instruction say, that for ATI (I have ATI Radeon x700 graphics card) the bDoImageSpaceEffects=1 in Oblivion.ini should be changed to 0, which I did. By the way the name of the file is: Oblivion_default.ini, not Oblivion.ini. Still, that didn't change anything.

After the restart, when I open the Oblivion_default.ini file to edit it, I see coded text. I think it's because I did the hard restart, and I remember I chose the option to encrypt my home directory during Linux Mint 12 installation, and that's where my wine and Oblivion is, so I'm guessing it's the encrypted ini file. I'm not sure how to fix this.

I also don't know what sound I'm using - I don't know how to check this. Same goes for graphics card driver.


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 Post subject:
 Post Posted: Wed Feb 29, 2012 3:43 pm 
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I took a picture of my screen when the PC froze:
http://postimage.org/image/hhizpn1l9/


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 Post subject:
 Post Posted: Thu Mar 01, 2012 2:14 pm 
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Here's the backtrace if it helps anyone:
Code:
Unhandled exception: page fault on read access to 0x00000004 in 32-bit code (0x00702b6b).
Register dump:
 CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
 EIP:00702b6b ESP:0033f430 EBP:00000000 EFLAGS:00010246(  R- --  I  Z- -P- )
 EAX:0033f484 EBX:1f054d04 ECX:011bb23c EDX:00000003
 ESI:01383290 EDI:00000000
Stack dump:
0x0033f430:  00000400 01383290 0033f484 00987dcb
0x0033f440:  ffffffff 0086c236 00000400 00000400
0x0033f450:  01383290 00000000 00a52ab0 1a0d1ad4
0x0033f460:  1a0d1af8 20000828 2000086c 0086d63f
0x0033f470:  00000002 011c2364 1b000258 00afe498
0x0033f480:  1a0d1af8 0033f540 0098f100 00000001
Backtrace:
=>0 0x00702b6b in oblivion (+0x302b6b) (0x00000000)
0x00702b6b: cmpl   $15,0x4(%edi)
Modules:
Module   Address         Debug info   Name (129 modules)
PE     400000-  b73000   Export          oblivion
PE     b80000-  dcf000   Deferred        d3dx9_27
PE   18000000-18068000   Deferred        binkw32
PE   1c400000-1c418000   Deferred        l3codecx.ax
ELF   20800000-20847000   Deferred        dinput<elf>
  \-PE   20810000-20847000   \               dinput
ELF   20847000-20954000   Deferred        oleaut32<elf>
  \-PE   20860000-20954000   \               oleaut32
ELF   20954000-20982000   Deferred        winealsa<elf>
  \-PE   20960000-20982000   \               winealsa
ELF   20982000-2098b000   Deferred        librt.so.1
ELF   2098b000-209d4000   Deferred        libdbus-1.so.3
ELF   209d4000-20b4c000   Deferred        libvorbisenc.so.2
ELF   20b4c000-20b53000   Deferred        libasound_module_pcm_pulse.so
ELF   20b53000-20b57000   Deferred        libxdamage.so.1
ELF   20b57000-20b63000   Deferred        libdrm.so.2
ELF   20b63000-20d33000   Deferred        libgallium.so
ELF   20d33000-20d3a000   Deferred        libffi.so.6
ELF   20d3a000-20d65000   Deferred        msvfw32<elf>
  \-PE   20d40000-20d65000   \               msvfw32
ELF   20d65000-20d7a000   Deferred        avicap32<elf>
  \-PE   20d70000-20d7a000   \               avicap32
ELF   20d7a000-20d90000   Deferred        midimap<elf>
  \-PE   20d80000-20d90000   \               midimap
ELF   23298000-232ae000   Deferred        libglapi.so.0
ELF   239eb000-23a0f000   Deferred        mmdevapi<elf>
  \-PE   239f0000-23a0f000   \               mmdevapi
ELF   23ca1000-23d06000   Deferred        libpulsecommon-1.0.so
ELF   2471b000-24769000   Deferred        libpulse.so.0
ELF   26519000-2669e000   Deferred        r300_dri.so
ELF   26797000-26808000   Deferred        libsndfile.so.1
ELF   27a7b000-27b6c000   Deferred        libasound.so.2
ELF   2b800000-2c8ec000   Deferred        libllvm-2.9.so.1
ELF   2f3ec000-2f411000   Deferred        devenum<elf>
  \-PE   2f3f0000-2f411000   \               devenum
ELF   2f88f000-2f8ba000   Deferred        libvorbis.so.0
ELF   31009000-31022000   Deferred        msacm32<elf>
  \-PE   31010000-31022000   \               msacm32
ELF   39d60000-39db4000   Deferred        libgl.so.1
ELF   43d4f000-43d8d000   Deferred        d3d9<elf>
  \-PE   43d60000-43d8d000   \               d3d9
ELF   44238000-4423f000   Deferred        libasyncns.so.0
ELF   47bc4000-47e0b000   Deferred        libdricore.so
ELF   4b22c000-4b24a000   Deferred        libgcc_s.so.1
ELF   4dc1b000-4dced000   Deferred        quartz<elf>
  \-PE   4dc30000-4dced000   \               quartz
ELF   4dd9a000-4ddb1000   Deferred        libresolv.so.2
ELF   4f6a1000-4f6a9000   Deferred        libogg.so.0
ELF   51f3d000-52081000   Deferred        wined3d<elf>
  \-PE   51f50000-52081000   \               wined3d
ELF   53f10000-54024000   Deferred        libglsl.so
ELF   638a0000-638a8000   Deferred        libjson.so.0
ELF   68000000-68020000   Deferred        ld-linux.so.2
ELF   68020000-68164000   Dwarf           libwine.so.1
ELF   68164000-6817f000   Deferred        libpthread.so.0
ELF   6817f000-682fb000   Deferred        libc.so.6
ELF   682fb000-68300000   Deferred        libdl.so.2
ELF   68300000-683d2000   Deferred        ntdll<elf>
  \-PE   68310000-683d2000   \               ntdll
ELF   683d2000-683fc000   Deferred        libm.so.6
ELF   683fc000-685f3000   Deferred        kernel32<elf>
  \-PE   68410000-685f3000   \               kernel32
ELF   685f3000-685fd000   Deferred        libnss_compat.so.2
ELF   685fd000-68616000   Deferred        libnsl.so.1
ELF   68616000-68622000   Deferred        libnss_nis.so.2
ELF   68622000-68724000   Deferred        comctl32<elf>
  \-PE   68630000-68724000   \               comctl32
ELF   68724000-68875000   Deferred        user32<elf>
  \-PE   68740000-68875000   \               user32
ELF   68875000-688dd000   Deferred        advapi32<elf>
  \-PE   68880000-688dd000   \               advapi32
ELF   688dd000-688f7000   Deferred        version<elf>
  \-PE   688e0000-688f7000   \               version
ELF   688f7000-68913000   Deferred        dinput8<elf>
  \-PE   68900000-68913000   \               dinput8
ELF   68913000-68a3a000   Deferred        ole32<elf>
  \-PE   68930000-68a3a000   \               ole32
ELF   68a3a000-68ab8000   Deferred        rpcrt4<elf>
  \-PE   68a50000-68ab8000   \               rpcrt4
ELF   68ab8000-68b69000   Deferred        winmm<elf>
  \-PE   68ac0000-68b69000   \               winmm
ELF   68b69000-68b93000   Deferred        msacm32<elf>
  \-PE   68b70000-68b93000   \               msacm32
ELF   68b93000-68bdb000   Deferred        dsound<elf>
  \-PE   68ba0000-68bdb000   \               dsound
ELF   68bdb000-68dfe000   Deferred        shell32<elf>
  \-PE   68bf0000-68dfe000   \               shell32
ELF   68dfe000-68e70000   Deferred        shlwapi<elf>
  \-PE   68e10000-68e70000   \               shlwapi
ELF   68e70000-68f0b000   Deferred        msvcrt<elf>
  \-PE   68e80000-68f0b000   \               msvcrt
ELF   68f0b000-68f26000   Deferred        wsock32<elf>
  \-PE   68f10000-68f26000   \               wsock32
ELF   68f26000-68f5a000   Deferred        ws2_32<elf>
  \-PE   68f30000-68f5a000   \               ws2_32
ELF   68f5a000-68f7d000   Deferred        iphlpapi<elf>
  \-PE   68f60000-68f7d000   \               iphlpapi
ELF   68f7d000-69014000   Deferred        libfreetype.so.6
ELF   69014000-69029000   Deferred        libz.so.1
ELF   69029000-690c4000   Deferred        winex11<elf>
  \-PE   69030000-690c4000   \               winex11
ELF   690c4000-690d7000   Deferred        libxext.so.6
ELF   690d7000-6920d000   Deferred        libx11.so.6
ELF   6920d000-69227000   Deferred        libice.so.6
ELF   69227000-69246000   Deferred        libxcb.so.1
ELF   69246000-6924d000   Deferred        libxdmcp.so.6
ELF   6924d000-69271000   Deferred        imm32<elf>
  \-PE   69250000-69271000   \               imm32
ELF   69271000-69275000   Deferred        libxinerama.so.1
ELF   69275000-69280000   Deferred        libxrender.so.1
ELF   69280000-69289000   Deferred        libxrandr.so.2
ELF   69289000-69299000   Deferred        libxi.so.6
ELF   69299000-692ce000   Deferred        libfontconfig.so.1
ELF   692ce000-692f8000   Deferred        libexpat.so.1
ELF   692f8000-69303000   Deferred        libxcursor.so.1
ELF   69303000-69309000   Deferred        libxfixes.so.3
ELF   69309000-6933f000   Deferred        uxtheme<elf>
  \-PE   69310000-6933f000   \               uxtheme
ELF   698c2000-698c6000   Deferred        libxcomposite.so.1
ELF   6ca64000-6ca6d000   Deferred        libsm.so.6
ELF   703ba000-70408000   Deferred        libflac.so.8
ELF   714bf000-714c5000   Deferred        libuuid.so.1
ELF   75329000-75333000   Deferred        libwrap.so.0
ELF   77edd000-77ee3000   Deferred        libxxf86vm.so.1
ELF   7a11b000-7a1e6000   Deferred        gdi32<elf>
  \-PE   7a130000-7a1e6000   \               gdi32
ELF   7ac76000-7ac7a000   Deferred        libxau.so.6
ELF   7ade4000-7adf1000   Deferred        libnss_files.so.2
ELF   7bf00000-7bf04000   Deferred        <wine-loader>
Threads:
process  tid      prio (all id:s are in hex)
0000000e services.exe
   00000038    0
   00000028    0
   00000021    0
   00000010    0
   0000000f    0
00000014 explorer.exe
   00000015    0
0000001e winedevice.exe
   00000026    0
   00000023    0
   00000020    0
   0000001f    0
00000024 plugplay.exe
   0000002a    0
   00000027    0
   00000025    0
0000003a (D) C:\Program Files\Bethesda Softworks\Oblivion\Oblivion.exe
   00000047    0
   00000040   -1
   0000003f   -1
   0000003e   15
   0000003d    0
   0000003c    0
   0000003b    0 <==
System information:
    Wine build: wine-1.4-rc5
    Platform: i386
    Host system: Linux
    Host version: 3.0.0-12-generic


Top 
 Post Posted: Thu Mar 01, 2012 2:32 pm 
Offline
Moderator
Moderator

Joined: Wed Apr 27, 2011 11:01 pm
Posts: 1153
On Thu, Mar 1, 2012 at 12:14 PM, ederwil666 <wineforum-user@winehq.org> wrote:
Quote:
Here's the backtrace if it helps anyone:

Code:
How about a full log file? http://wiki.winehq.org/FAQ#get_log
describes how to do this.

Please post to a site like pastebin if the file is more than one or
two screens in length.

James


Top 
 Post Posted: Thu Mar 01, 2012 3:04 pm 
 
ederwil666:

Quote:
The instruction say, that for ATI (I have ATI Radeon x700 graphics
card) the bDoImageSpaceEffects=1 in Oblivion.ini should be changed to
0, which I did. By the way the name of the file is:
Oblivion_default.ini, not Oblivion.ini.

That sounds familiar to me. *g* In my case, the file Oblivion.ini
resides in ~/My Games/Oblivion and not in a subdirectory of ~/.wine.

Quote:
Still, that didn't change anything.

Small wonder. Look into the above mentioned location for Oblivion.ini.

Hartmut
--
Usenet-ABC-Wiki http://www.usenet-abc.de/wiki/
Von Usern fuer User :-)


Top 
 Post subject:
 Post Posted: Thu Mar 01, 2012 5:05 pm 
Offline
Level 1
Level 1

Joined: Tue Feb 28, 2012 4:12 am
Posts: 9
Changing the correct ini file didn't affect the game at all.
The log file:
http://pastebin.com/p78bSZ2z


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