It has been asked before but how can I get Anti-Aliasing to work in Games ?
I know it can be forced through Nvidia-Settings but only with OffScreenRenderingMode=backbuffer and since the default mode is fbo (and most Games need fbo for proper Graphics) it's not working here at all. If I enable Multisampling I get the Option to enable AA in Games but it does nothing. I'm just curious other people report they use AA in their Games, is it possible with fbo ? I have a nvidia gtx275 and use the latest drivers and wine version.
In combination with FBOs multisampling won't work at this point. In case of FBOs multisampling needs to be applied to FBOs while we (and the Nvidia drivers when you set it using nvidia-settings) apply it to GLX which leads to undefined behavior.