Far Cry 2: Not working, but could be working quite easily?

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Warren Dumortier

Far Cry 2: Not working, but could be working quite easily?

Post by Warren Dumortier »

Hi!

I received Far Cry 2 to try it and i tested it under wine 1.1.7

The install works, but securom not (a bug has already been filled in), and
the game starts with a crack!
I had to add some dll's and disable dxgi, but that's not a huge problem.

When launching single player, it works and i am ~ 8 seconds ingame, but then
it shutds down...

In my output i can see this 100 times:

fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 445
fixme:d3d_shader:shader_glsl_load_constantsF >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB() @ glsl_shader.c / 265
fixme:d3d_shader:shader_glsl_load_constantsI >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4ivARB @ glsl_shader.c / 334

I don't know what to do, but is this a bug or not? (fixmes are not bugs,
right?)

So i think it crashes by something else, but these are the only logs
outputting when it shuts down!

Please help me and make wine support this game!
Thanks, kind regards!
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jeffz
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Joined: Thu Mar 13, 2008 10:03 pm

Re: Far Cry 2: Not working, but could be working quite easil

Post by jeffz »

Warren Dumortier wrote:Hi!

I received Far Cry 2 to try it and i tested it under wine 1.1.7

The install works, but securom not (a bug has already been filled in), and
the game starts with a crack!
I had to add some dll's and disable dxgi, but that's not a huge problem.

When launching single player, it works and i am ~ 8 seconds ingame, but then
it shutds down...

In my output i can see this 100 times:

fixme:d3d_shader:shader_glsl_load_constants >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB @ glsl_shader.c / 445
fixme:d3d_shader:shader_glsl_load_constantsF >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4fvARB() @ glsl_shader.c / 265
fixme:d3d_shader:shader_glsl_load_constantsI >>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from glUniform4ivARB @ glsl_shader.c / 334

I don't know what to do, but is this a bug or not? (fixmes are not bugs,
right?)

So i think it crashes by something else, but these are the only logs
outputting when it shuts down!

Please help me and make wine support this game!
Thanks, kind regards!
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It's most likely running out of memory, when I try it I see those messages plus some information about an allocation failed. This is a common theme with a lot of new games which will continue to happen untill some issues with memory management are addressed.
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