M2TW/RTW trippy graphics

Questions about Wine on Linux
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Luceat
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Posts: 2
Joined: Fri Mar 15, 2013 10:44 am

M2TW/RTW trippy graphics

Post by Luceat »

Hello!

I have some very strange graphic glitches when trying to run Medieval II: Total War and Rome: Total War.
I installed via PlayOnLinux, problem persists on 5 different versions of wine. The latest one I can get, 1.5.25, seems the most stable out of the box and sound works perfectly. Any ideas? I'm kind of half suspecting driver issues.

Europa universalis 3 works pretty much as expected though.

Result is here:

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Debug console output:

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[03/15/13 17:31:02] - Running wine-1.5.5 medieval2.exe (Working directory : /home/luceat/.PlayOnLinux/wineprefix/totalwar/drive_c/Program Files/SEGA/Medieval II Total War)
fixme:win:EnumDisplayDevicesW ((null),0,0x32ac18,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x329a08,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x329948,0x00000000), stub!
fixme:ddraw:ddraw7_Initialize Ignoring guid {aeb2cdd4-6e41-43ea-941c-8361cc760781}.
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category {cc7bfb46-f175-11d1-a392-00e0291f3959} not found
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:wined3d_device_reset Cannot change the back buffer count yet.
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:d3d:wined3d_device_set_software_vertex_processing device 0x1d9010, software 0 stub!
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:wined3d_buffer_preload Too many declaration changes or converting dynamic buffer, stopping converting
err:wgl:internal_SetPixelFormat Invalid operation on root_window
uname -a output:

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Linux secret 3.2.0-38-generic-pae #61-Ubuntu SMP Tue Feb 19 12:39:51 UTC 2013 i686 i686 i386 GNU/Linux
lspci:

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00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) (prog-if 00 [VGA controller])
	Subsystem: ASUSTeK Computer Inc. Device 1427
	Flags: bus master, fast devsel, latency 0, IRQ 50
	Memory at ddc00000 (64-bit, non-prefetchable) [size=4M]
	Memory at c0000000 (64-bit, prefetchable) [size=256M]
	I/O ports at e000 [size=64]
	Expansion ROM at <unassigned> [disabled]
	Capabilities: <access denied>
	Kernel driver in use: i915
	Kernel modules: i915
ortsa
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Posts: 1
Joined: Fri Apr 12, 2013 1:03 pm

Re: M2TW/RTW trippy graphics

Post by ortsa »

Same problem here, any solutions or bug submitted?
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