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 Post Posted: Sun Oct 28, 2012 9:16 pm 
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https://www.evolvehq.com/

I'm not on Linux currently, but the last time I was, I don't believe Evolve was working. I'm not exactly too good at messing with Wine to fix certain issues (when it comes to compiling and patches anyway), and I can't exactly recall what steps I took to try to make Evolve work.

So what I was basically asking was, has anyone tried this program yet or want to try it? Does it work? If not, is there a particular reason why? At the bare minimum, it would be nice to be able to log-in, and detect what games are running.

I don't want to provide any incorrect information, but here's what I'm positive about so far:

- It installs the MS VC++ 2010 redistributable (it's a 32-bit application, so perhaps only the x86 redist)
- Works on XP, Vista, 7, and 8
- If on XP, in-game overlay capabilities are disabled (I imagine Overlay would be a hard task to get working on Wine anyway though)


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 Post Posted: Fri Dec 07, 2012 1:51 pm 
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I spoke with one of the developers of Evolve, and he mentioned something along the lines of "WPF (Windows Presentation Foundation) isn't supported under Wine last time I checked".

Is this still the case today?


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 Post Posted: Fri Dec 07, 2012 6:04 pm 
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Yes, and that seems unlikely to change. http://bugs.winehq.org/show_bug.cgi?id=24501


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 Post Posted: Mon Dec 10, 2012 10:50 am 
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A bug was filed for Evolve: http://bugs.winehq.org/show_bug.cgi?id=32408.


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 Post Posted: Wed Dec 12, 2012 1:53 pm 
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dimesio wrote:

Hmm, interesting. I'm trying to understand that bug report, but it seems like Evolve was able to be installed without issue (after winetricks install of .NET 4.0), but didn't run due to some codec thing, but a fix seems to be on the git?

If this is true, if I grab the source for Wine and compile it, I should have that fix, and be able to run Evolve (given that that was the only thing stopping it from running)?


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 Post Posted: Wed Dec 12, 2012 3:11 pm 
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Espionage724 wrote:
If this is true, if I grab the source for Wine and compile it, I should have that fix, and be able to run Evolve (given that that was the only thing stopping it from running)?

yes, you can grab Wine from git and compile it and that bug should be fixed, but that's still no guarantee that Evolve will run.


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