Silent Hunter 4. Graphical problems with smoke and fir

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Kudzu
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Silent Hunter 4. Graphical problems with smoke and fir

Post by Kudzu »

This is what smoke and fire should look like in SH4.
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This is what smoke and fire looks like when I play SH4 through Wine 1.7
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Look very closely, the two light pixels on the left end of the ship, and one light pixel just to the right of the central structure. That's fire. Those single pixels. They move about, rising from a target when it's been lit. Sometimes there's reflections of weird coloured light in the water, but all I ever see above the water is single pixel sparks.

I've tried most settings in winetricks, but nothing helped.

Does anybody have any suggestions or ideas?
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